Accessibility statement
Last checked · applies to this website, cohort-game.com · בעברית
This site should work for everyone who visits it, including people who use a screen reader, a keyboard alone, magnification, or a setting that asks for less motion. This page says what the site meets, how that was checked, what is not accessible yet, and how to tell us when something is in your way.
The standard
The site is built to Israeli Standard 5568, which is the Web Content Accessibility Guidelines (WCAG) 2.0 at level AA, as the Equal Rights for Persons with Disabilities (Service Accessibility Adjustments) Regulations, 2013, require. By the check below, every page of the site meets it. The game itself does not, and is described separately below.
What the site does
- Every page declares its language, and the Hebrew pages read right to left, so a screen reader speaks each in the right voice.
- Every page is laid out in landmarks — the menu, the content, the footer — with headings in order, so it can be read by its structure.
- Everything can be reached and used with a keyboard alone, and the focused item is always outlined. The first key press reaches a Skip to content link past the menu. On a phone-width screen the menu opens with the space bar, and the home page's strip of screenshots scrolls with the arrow keys.
- Every picture that says something has a text alternative; pictures that are only decoration are silent.
- Text stands out from what is behind it by at least 4.5 to 1, and large text by 3 to 1 — measured, including text over the home page's picture and over the coloured bands.
- The pages do not stop you zooming, and the text can be enlarged to twice its size.
- If your device asks for reduced motion, the site's few movements are switched off.
- Nothing on the site flashes, plays a sound or a video by itself, or runs against a clock.
What is not accessible
The game itself. Cohort, in the iOS and Android apps, is drawn as a picture by a game engine. A screen reader cannot read it, and playing it needs sight and a tap, a click or a drag; it cannot be played with a keyboard alone. We have no way yet to make a game of placing units on a board work without seeing the board, and we would rather say so than hide it. Everything the game decides with is also on this site in text: how to play, every champion, every trait and every item.
The menu and the footer of the Hebrew pages are in English. They are the same on every page of the site, and only the legal pages and this one are translated so far.
Other sites. The links to the app stores, Discord and Instagram lead to sites that are not ours, and their accessibility is theirs.
How it was checked
On 10 October 2026, every page of the site, at a desktop's width (1280 pixels) and a phone's (390), was run through axe-core 4.10 against every WCAG 2.0 level A and AA rule it has. Where the tool cannot decide — contrast of text over a picture or a gradient — the contrast was measured under the letters themselves, against the brightest point behind them. What the check found was fixed before this page was published: the home page's headline over the sky (as low as 1.5 to 1, now past 4.5 to 1 everywhere), the strip of screenshots a keyboard could not scroll, the missing skip link, and motion that ignored the setting asking for less.
The site has not yet been tried by a person who uses a screen reader every day. If that is you, we would like to hear what you find.
Tell us
If something on the site is in your way, or you need a page's content in another form, write to support@cohort-game.com with "Accessibility" in the subject. Say which page, and what got in the way. You will get an answer within seven days, from the developer, who is also the person responsible for the site's accessibility. We can send the text of any page by email.