Champions

16 heroes, each a line of 5 tiers. The shop offers a line at its first tier; three copies make a two-star, three two-stars a three-star, and a three-star evolves into the next tier for gold. Each row below is one line, its first tier on the left.

Line12345
AlchemistAlchemistAlchemic MagicianAlchemic MasterAlchemic ForceCreator
CrusaderCrusaderImpact CrusaderMaster PaladinSacred PaladinTemplar Commander
Dark KnightDark KnightBlade KnightBlade MasterDragon KnightIgnition Knight
Dark LordDark LordShadow LordLord EmperorEmpire LordForce Emperor
Dark WizardDark WizardSoul MasterGrand MasterSoul WizardDarkness Wizard
Fairy ElfFairy ElfMuse ElfHigh ElfNoble ElfRoyal Elf
Grow LancerGrow LancerVortex LancerMirage LancerShining LancerArcane Lancer
Gun CrusherGun CrusherGun BreakerMaster Gun BreakerHighest Gun BreakerMagnus Gun Crusher
Illusion KnightIllusion KnightMirage KnightIllusion MasterMystic KnightPhantom Pain Knight
Lemuria MageLemuria MageWarmageArchmageMystic MageBattle Mage
Light WizardLight WizardLight MasterShine WizardLuminous WizardGlory Wizard
Magic GladiatorMagic GladiatorRune GladiatorDuel MasterMagic KnightDuple Knight
Rage FighterRage FighterFury FighterFist MasterFist BlazerBloody Fighter
Rune WizardRune WizardRune Spell MasterGrand Rune MasterMajestic Rune WizardInfinity Rune Wizard
SlayerSlayerRoyal SlayerMaster SlayerSlaughtererRogue Slayer
SummonerSummonerBloody SummonerDimension MasterDimension SummonerEndless Summoner

1-gold champions

Alchemist

1 gold Sylvan, Occultist

Health
765
Attack
52
Speed
0.44
Armor
18
Magic resist
30
Range
3
  • Fire Ball — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Poison — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Flame — every 3s: 176% AD magic damage to enemies within 1 of the target

Evolves into Alchemic Magician

Crusader

1 gold Zealot, Vanguard

Health
1170
Attack
55
Speed
0.63
Armor
28
Magic resist
31
Range
1
  • Falling Slash — every 2.1s: 63% AD physical damage to enemies within 1
  • Twisting Slash — every 3s: 90% AD physical damage to enemies within 1
  • Rageful Blow — every 3.15s: 137% AD physical damage to enemies within 1

Evolves into Impact Crusader

Dark Knight

1 gold Darkbound, Vanguard

Health
1170
Attack
55
Speed
0.63
Armor
28
Magic resist
31
Range
1
  • Slash — every 3s: 90% AD physical damage to enemies within 1
  • Twisting Slash — every 3s: 90% AD physical damage to enemies within 1
  • Rageful Blow — every 3.15s: 137% AD physical damage to enemies within 1

Evolves into Blade Knight

Dark Lord

1 gold Darkbound, Spellblade

Health
945
Attack
61
Speed
0.60
Armor
29
Magic resist
29
Range
1
  • Force — every 2.7s: 117% AD magic damage to enemies within 1
  • Force Wave — every 2.7s: 117% AD magic damage to enemies within 1
  • Fire Burst — every 3.15s: 176% AD magic damage to enemies within 1

Evolves into Shadow Lord

Dark Wizard

1 gold Darkbound, Arcanist

Health
675
Attack
65
Speed
0.39
Armor
15
Magic resist
25
Range
3
  • Energy Ball — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Fire Ball — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Lightning — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Soul Master

Fairy Elf

1 gold Sylvan, Marksman

Health
675
Attack
42
Speed
0.88
Armor
16
Magic resist
18
Range
4
  • Dark Raven — every 3.15s: summons Dark Raven, or heals it to full
  • Dark Raven — every 3.15s: summons Dark Raven, or heals it to full
  • Triple Shot — every 3s: 84% AD physical damage to the 3 nearest enemies

Evolves into Muse Elf

Gun Crusher

1 gold Outcast, Marksman

Health
675
Attack
46
Speed
0.88
Armor
16
Magic resist
18
Range
4
  • Death Fire — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Death Ice — every 3.5s: 126% AD physical damage to the 3 nearest enemies
  • Ice Break — every 3s: 84% AD physical damage to the 3 nearest enemies

Evolves into Gun Breaker

Grow Lancer

1 gold Sylvan, Brawler

Health
1040
Attack
48
Speed
0.73
Armor
31
Magic resist
25
Range
1
  • Lunge — every 2.1s: 84% AD physical damage to the target
  • Shining Peak — every 2.1s: 84% AD physical damage to the target
  • Magic Pin — every 2.45s: 126% AD physical damage to the target

Evolves into Vortex Lancer

Illusion Knight

1 gold Bladebound, Assassin

Health
765
Attack
80
Speed
0.68
Armor
20
Magic resist
19
Range
1
  • Cyclone — every 3.9s: 191% AD physical damage to the target
  • Charge Slash — every 3.9s: 191% AD physical damage to the target
  • Charge Slash Strengthener — every 3.9s: 201% AD physical damage to the target

Evolves into Mirage Knight

Lemuria Mage

1 gold Arcane Order, Arcanist

Health
675
Attack
65
Speed
0.39
Armor
15
Magic resist
25
Range
3
  • Magical Shot — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Poison — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Lightning — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Warmage

Light Wizard

1 gold Arcane Order, Invoker

Health
720
Attack
57
Speed
0.42
Armor
16
Magic resist
28
Range
3
  • Magical Shot — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Power Wave — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Lightning — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Light Master

Magic Gladiator

1 gold Bladebound, Spellblade

Health
945
Attack
61
Speed
0.60
Armor
29
Magic resist
29
Range
1
  • Slash — every 3s: 90% AD physical damage to enemies within 1
  • Twisting Slash — every 3s: 90% AD physical damage to enemies within 1
  • Power Slash — every 3.15s: 176% AD magic damage to enemies within 1

Evolves into Rune Gladiator

Rage Fighter

1 gold Zealot, Brawler

Health
1080
Attack
48
Speed
0.73
Armor
31
Magic resist
25
Range
1
  • Killing Blow — every 2.1s: 84% AD physical damage to the target
  • Beast Uppercut — every 2.45s: 126% AD physical damage to the target
  • Phoenix Shot — every 2.1s: 84% AD physical damage to the target

Evolves into Fury Fighter

Rune Wizard

1 gold Arcane Order, Invoker

Health
720
Attack
57
Speed
0.42
Armor
16
Magic resist
28
Range
3
  • Energy Ball — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Fire Ball — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Meteorite — every 2.55s: 117% AD magic damage to enemies within 2 of the target

Evolves into Rune Spell Master

Slayer

1 gold Bladebound, Assassin

Health
765
Attack
80
Speed
0.68
Armor
20
Magic resist
19
Range
1
  • Lunge — every 3.9s: 191% AD physical damage to the target
  • Uppercut — every 4.55s: 287% AD physical damage to the target
  • Cyclone — every 4.55s: 302% AD physical damage to the target

Evolves into Royal Slayer

Summoner

1 gold Outcast, Occultist

Health
765
Attack
52
Speed
0.44
Armor
18
Magic resist
30
Range
3
  • Drain Life — every 2.55s: 117% AD magic damage to enemies within 1 of the target, 50% back
  • Sleep — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Explosion — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Bloody Summoner

2-gold champions

Alchemic Magician

2 gold Sylvan, Occultist

Health
880
Attack
60
Speed
0.45
Armor
19
Magic resist
33
Range
3
  • Angel Homunculus — every 3.85s: 254% AD magic damage to enemies within 1 of the target
  • Angel Homunculus Strengthener — every 3.85s: 266% AD magic damage to enemies within 1 of the target
  • Angel Homunculus Mastery — every 3.85s: 280% AD magic damage to enemies within 1 of the target

Evolves into Alchemic Master

Impact Crusader

2 gold Zealot, Vanguard

Health
1346
Attack
64
Speed
0.65
Armor
31
Magic resist
34
Range
1
  • Divine Fall — every 2.1s: 63% AD physical damage to enemies within 1
  • Divine Fall Strengthener — every 2.1s: 66% AD physical damage to enemies within 1
  • Divine Fall Mastery — every 3.15s: 137% AD physical damage to enemies within 1

Evolves into Master Paladin

Blade Knight

2 gold Darkbound, Vanguard

Health
1346
Attack
64
Speed
0.65
Armor
31
Magic resist
34
Range
1
  • Death Stab — every 3s: 90% AD physical damage to enemies within 1
  • Death Stab Strengthener — every 3s: 95% AD physical damage to enemies within 1
  • Combo: Slash → Twisting Slash → Death Stab — every 3.15s: 182% AD physical damage to the target

Evolves into Blade Master

Shadow Lord

2 gold Darkbound, Spellblade

Health
1087
Attack
69
Speed
0.62
Armor
32
Magic resist
32
Range
1
  • Fire Burst + Raven — every 2.7s: 156% AD magic damage to the target
  • Fire Scream — every 2.7s: 117% AD magic damage to enemies within 1
  • Chaotic Diseier — every 2.7s: 117% AD magic damage to enemies within 1

Evolves into Lord Emperor

Soul Master

2 gold Darkbound, Arcanist

Health
776
Attack
75
Speed
0.40
Armor
16
Magic resist
28
Range
3
  • Meteorite — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Flame — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Twister — every 2.55s: 117% AD magic damage to enemies within 2 of the target

Evolves into Grand Master

Muse Elf

2 gold Sylvan, Marksman

Health
776
Attack
48
Speed
0.90
Armor
18
Magic resist
19
Range
4
  • Multi-Shot — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Dark Raven — every 3.15s: summons Dark Raven, or heals it to full
  • Penetration — every 3s: 84% AD physical damage to the 3 nearest enemies

Evolves into High Elf

Gun Breaker

2 gold Outcast, Marksman

Health
776
Attack
53
Speed
0.90
Armor
18
Magic resist
19
Range
4
  • Death Fire Strengthener — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Death Ice Strengthener — every 3s: 88% AD physical damage to the 3 nearest enemies
  • Ice Break Strengthener — every 4.5s: 182% AD physical damage to the 3 nearest enemies

Evolves into Master Gun Breaker

Vortex Lancer

2 gold Sylvan, Brawler

Health
1155
Attack
55
Speed
0.76
Armor
34
Magic resist
28
Range
1
  • Harsh Strike — every 2.1s: 84% AD physical damage to the target
  • Spin Step — every 2.45s: 126% AD physical damage to the target
  • Spin Step Strengthener — every 2.45s: 132% AD physical damage to the target

Evolves into Mirage Lancer

Mirage Knight

2 gold Bladebound, Assassin

Health
880
Attack
92
Speed
0.70
Armor
22
Magic resist
21
Range
1
  • Wind Glaive — every 3.9s: 191% AD physical damage to the target
  • Wind Glaive Strengthener — every 4.55s: 287% AD physical damage to the target
  • Wind Glaive Mastery — every 4.55s: 302% AD physical damage to the target

Evolves into Illusion Master

Warmage

2 gold Arcane Order, Arcanist

Health
776
Attack
75
Speed
0.40
Armor
16
Magic resist
28
Range
3
  • Meteorite — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Marvel Burst — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Marvel Burst Strengthener — every 3s: 176% AD magic damage to enemies within 1 of the target

Evolves into Archmage

Light Master

2 gold Arcane Order, Invoker

Health
828
Attack
66
Speed
0.43
Armor
18
Magic resist
30
Range
3
  • Shining Bird — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Shining Bird Strengthener — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Shining Bird Mastery — every 3s: 184% AD magic damage to enemies within 2 of the target

Evolves into Shine Wizard

Rune Gladiator

2 gold Bladebound, Spellblade

Health
1087
Attack
69
Speed
0.62
Armor
32
Magic resist
32
Range
1
  • Fire Slash — every 3.15s: 176% AD magic damage to enemies within 1
  • Gigantic Storm — every 2.7s: 117% AD magic damage to enemies within 1
  • Dark Blast — every 3.15s: 176% AD magic damage to enemies within 1

Evolves into Duel Master

Fury Fighter

2 gold Zealot, Brawler

Health
1242
Attack
55
Speed
0.76
Armor
34
Magic resist
28
Range
1
  • Chain Drive — every 2.1s: 84% AD physical damage to the target
  • Dragon Roar — every 2.45s: 126% AD physical damage to enemies within 1 of the target
  • Dragon Roar Strengthener — every 2.45s: 132% AD physical damage to enemies within 1 of the target

Evolves into Fist Master

Rune Spell Master

2 gold Arcane Order, Invoker

Health
828
Attack
66
Speed
0.43
Armor
18
Magic resist
30
Range
3
  • Magic Arrow — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Magic Arrow Strengthener — every 2.55s: 123% AD magic damage to enemies within 2 of the target
  • Magic Arrow Mastery — every 2.55s: 129% AD magic damage to enemies within 2 of the target

Evolves into Grand Rune Master

Royal Slayer

2 gold Bladebound, Assassin

Health
880
Attack
92
Speed
0.70
Armor
22
Magic resist
21
Range
1
  • Sword Inertia — every 3.9s: 191% AD physical damage to the target
  • Sword Inertia Strengthener — every 4.55s: 287% AD physical damage to the target
  • Sword Inertia Mastery — every 4.55s: 302% AD physical damage to the target

Evolves into Master Slayer

Bloody Summoner

2 gold Outcast, Occultist

Health
880
Attack
60
Speed
0.45
Armor
19
Magic resist
33
Range
3
  • Requiem — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Chain Lightning — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Death Scythe — every 3s: 176% AD magic damage to enemies within 1 of the target

Evolves into Dimension Master

3-gold champions

Alchemic Master

3 gold Sylvan, Occultist

Health
1010
Attack
69
Speed
0.47
Armor
21
Magic resist
36
Range
3
  • Angel Homunculus Enhancement — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Ignition Bomber — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Ignition Bomber Strengthener — every 2.55s: 123% AD magic damage to enemies within 1 of the target

Evolves into Alchemic Force

Master Paladin

3 gold Zealot, Vanguard

Health
1544
Attack
73
Speed
0.67
Armor
34
Magic resist
38
Range
1
  • Divine Fall Enhancement — every 2.1s: 63% AD physical damage to enemies within 1
  • Holy Sweep — every 2.1s: 63% AD physical damage to enemies within 1
  • Holy Sweep Strengthener — every 2.1s: 66% AD physical damage to enemies within 1

Evolves into Sacred Paladin

Blade Master

3 gold Darkbound, Vanguard

Health
1544
Attack
73
Speed
0.67
Armor
34
Magic resist
38
Range
1
  • Strike of Destruction — every 2.45s: 95% AD physical damage to enemies within 1
  • Strike of Destruction Strengthener — every 2.45s: 99% AD physical damage to enemies within 1
  • Blood Storm — every 2.7s: 117% AD magic damage to enemies within 1

Evolves into Dragon Knight

Lord Emperor

3 gold Darkbound, Spellblade

Health
1247
Attack
80
Speed
0.63
Armor
35
Magic resist
35
Range
1
  • Chaotic Diseier — every 2.7s: 117% AD magic damage to enemies within 1
  • Chaotic Diseier Strengthener — every 2.7s: 123% AD magic damage to enemies within 1
  • Spirit Blast — every 2.7s: 117% AD magic damage to enemies within 1

Evolves into Empire Lord

Grand Master

3 gold Darkbound, Arcanist

Health
891
Attack
86
Speed
0.42
Armor
18
Magic resist
30
Range
3
  • Evil Spirit — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Cometfall — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Ice Storm — every 2.55s: 117% AD magic damage to enemies within 2 of the target

Evolves into Soul Wizard

High Elf

3 gold Sylvan, Marksman

Health
891
Attack
55
Speed
0.93
Armor
20
Magic resist
21
Range
4
  • Ice Arrow — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Dark Raven — every 3.15s: summons Dark Raven, or heals it to full
  • Poison Arrow — every 4.5s: 182% AD physical damage to the 3 nearest enemies

Evolves into Noble Elf

Master Gun Breaker

3 gold Outcast, Marksman

Health
891
Attack
61
Speed
0.93
Armor
20
Magic resist
21
Range
4
  • Dark Plasma — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Dark Plasma Strengthener — every 3s: 88% AD physical damage to the 3 nearest enemies
  • Dark Plasma Mastery — every 4.5s: 182% AD physical damage to the 3 nearest enemies

Evolves into Highest Gun Breaker

Mirage Lancer

3 gold Sylvan, Brawler

Health
1326
Attack
63
Speed
0.78
Armor
38
Magic resist
30
Range
1
  • Breche — every 2.1s: 84% AD physical damage to the target
  • Breche Strengthener — every 2.1s: 88% AD physical damage to the target
  • Oversting — every 2.1s: 84% AD physical damage to the target

Evolves into Shining Lancer

Illusion Master

3 gold Bladebound, Assassin

Health
1010
Attack
105
Speed
0.72
Armor
24
Magic resist
23
Range
1
  • Illusion Avatar — every 3.9s: 191% AD physical damage to the target
  • Illusion Avatar Strengthener — every 3.9s: 201% AD physical damage to the target
  • Illusion Avatar Mastery — every 5.85s: 415% AD physical damage to the target

Evolves into Mystic Knight

Archmage

3 gold Arcane Order, Arcanist

Health
891
Attack
86
Speed
0.42
Armor
18
Magic resist
30
Range
3
  • Marvel Burst Mastery — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Marvel Burst Enhancement — every 3s: 184% AD magic damage to enemies within 1 of the target
  • Unleash Marvel — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Mystic Mage

Shine Wizard

3 gold Arcane Order, Invoker

Health
950
Attack
76
Speed
0.44
Armor
20
Magic resist
33
Range
3
  • Shining Bird Enhancement — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Dragon Violent — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Spear Storm — every 2.55s: 117% AD magic damage to enemies within 2 of the target

Evolves into Luminous Wizard

Duel Master

3 gold Bladebound, Spellblade

Health
1247
Attack
80
Speed
0.63
Armor
35
Magic resist
35
Range
1
  • Meteor Strike — every 2.7s: 117% AD magic damage to enemies within 1
  • Flame Strike — every 2.7s: 117% AD magic damage to enemies within 1
  • Havok Spear — every 3.15s: 176% AD magic damage to enemies within 1

Evolves into Magic Knight

Fist Master

3 gold Zealot, Brawler

Health
1426
Attack
63
Speed
0.78
Armor
38
Magic resist
30
Range
1
  • Dark Side — every 2.1s: 84% AD physical damage to enemies within 1
  • Dark Side Strengthener — every 2.45s: 126% AD physical damage to enemies within 1
  • Dragon Slasher — every 2.45s: 126% AD physical damage to the target

Evolves into Fist Blazer

Grand Rune Master

3 gold Arcane Order, Invoker

Health
950
Attack
76
Speed
0.44
Armor
20
Magic resist
33
Range
3
  • Runic Spear — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Runic Spear Strengthener — every 3s: 184% AD magic damage to enemies within 2 of the target
  • Rune Phrase — every 2.55s: 117% AD magic damage to enemies within 2 of the target

Evolves into Majestic Rune Wizard

Master Slayer

3 gold Bladebound, Assassin

Health
1010
Attack
105
Speed
0.72
Armor
24
Magic resist
23
Range
1
  • Bat Flock — every 3.9s: 191% AD physical damage to the target
  • Bat Flock Strengthener — every 3.9s: 201% AD physical damage to the target
  • Bat Flock Mastery — every 3.9s: 211% AD physical damage to the target

Evolves into Slaughterer

Dimension Master

3 gold Outcast, Occultist

Health
1010
Attack
69
Speed
0.47
Armor
21
Magic resist
36
Range
3
  • Pollution — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Pollution Strengthener — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Pollution Mastery — every 3s: 184% AD magic damage to enemies within 1 of the target

Evolves into Dimension Summoner

4-gold champions

Alchemic Force

4 gold Sylvan, Occultist

Health
1163
Attack
80
Speed
0.48
Armor
23
Magic resist
40
Range
3
  • Ignition Bomber Mastery — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Ignition Bomber Enhancement — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Countless Weapon — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Creator

Sacred Paladin

4 gold Zealot, Vanguard

Health
1778
Attack
85
Speed
0.69
Armor
37
Magic resist
42
Range
1
  • Holy Sweep Enhancement — every 2.1s: 63% AD physical damage to enemies within 1
  • Sacred Impact — every 2.45s: 95% AD physical damage to enemies within 1
  • Sacred Impact Strengthener — every 3.9s: 158% AD physical damage to enemies within 1

Evolves into Templar Commander

Dragon Knight

4 gold Darkbound, Vanguard

Health
1778
Attack
85
Speed
0.69
Armor
37
Magic resist
42
Range
1
  • Fire Blow — every 2.1s: 63% AD physical damage to enemies within 1
  • Fire Blow Enhancement — every 2.1s: 66% AD physical damage to enemies within 1
  • Combo: Fire Blow chain — every 3.15s: 182% AD physical damage to the target

Evolves into Ignition Knight

Empire Lord

4 gold Darkbound, Spellblade

Health
1436
Attack
92
Speed
0.65
Armor
38
Magic resist
38
Range
1
  • Chaotic Diseier Enhancement — every 2.7s: 117% AD magic damage to enemies within 1
  • Spirit Blast Strengthener — every 2.7s: 123% AD magic damage to enemies within 1
  • Spirit Blast Enhancement — every 2.7s: 129% AD magic damage to enemies within 1

Evolves into Force Emperor

Soul Wizard

4 gold Darkbound, Arcanist

Health
1026
Attack
99
Speed
0.43
Armor
20
Magic resist
33
Range
3
  • Decay — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Earth Prison — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Meteor Strike — every 2.55s: 117% AD magic damage to enemies within 1 of the target

Evolves into Darkness Wizard

Noble Elf

4 gold Sylvan, Marksman

Health
1026
Attack
64
Speed
0.95
Armor
22
Magic resist
23
Range
4
  • Focus Shot — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Dark Raven — every 3.15s: summons Dark Raven, or heals it to full
  • Holy Bolt — every 4.5s: 260% AD physical damage to the target

Evolves into Royal Elf

Highest Gun Breaker

4 gold Outcast, Marksman

Health
1026
Attack
70
Speed
0.95
Armor
22
Magic resist
23
Range
4
  • Dark Plasma Enhancement — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Bursting Flare — every 3s: 84% AD physical damage to the 3 nearest enemies
  • Bursting Flare Enhancement — every 4.5s: 182% AD physical damage to the 3 nearest enemies

Evolves into Magnus Gun Crusher

Shining Lancer

4 gold Sylvan, Brawler

Health
1527
Attack
72
Speed
0.80
Armor
42
Magic resist
33
Range
1
  • Wild Breath — every 2.45s: 126% AD physical damage to the target
  • Oversting Strengthener — every 2.45s: 132% AD physical damage to the target
  • Oversting Enhancement — every 2.45s: 139% AD physical damage to the target

Evolves into Arcane Lancer

Mystic Knight

4 gold Bladebound, Assassin

Health
1163
Attack
122
Speed
0.74
Armor
27
Magic resist
25
Range
1
  • Illusion Avatar Enhancement — every 3.9s: 191% AD physical damage to the target
  • Blade Storm — every 3.9s: 191% AD physical damage to enemies within 1 of the target
  • Blade Storm Strengthener — every 5.85s: 311% AD physical damage to enemies within 1 of the target

Evolves into Phantom Pain Knight

Mystic Mage

4 gold Arcane Order, Arcanist

Health
1026
Attack
99
Speed
0.43
Armor
20
Magic resist
33
Range
3
  • Unleash Marvel Strengthener — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Unleash Marvel Mastery — every 2.55s: 123% AD magic damage to enemies within 1 of the target
  • Unleash Marvel Enhancement — every 3s: 176% AD magic damage to enemies within 1 of the target

Evolves into Battle Mage

Luminous Wizard

4 gold Arcane Order, Invoker

Health
1094
Attack
87
Speed
0.45
Armor
22
Magic resist
37
Range
3
  • Dragon Violent Strengthener — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Dragon Violent Mastery — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Dragon Violent Enhancement — every 3s: 184% AD magic damage to enemies within 2 of the target

Evolves into Glory Wizard

Magic Knight

4 gold Bladebound, Spellblade

Health
1436
Attack
92
Speed
0.65
Armor
38
Magic resist
38
Range
1
  • Ice Blood — every 3.15s: 176% AD magic damage to enemies within 1
  • Fire Blood — every 3.15s: 184% AD magic damage to enemies within 1
  • Chaos Blade — every 2.7s: 117% AD magic damage to enemies within 1

Evolves into Duple Knight

Fist Blazer

4 gold Zealot, Brawler

Health
1642
Attack
72
Speed
0.80
Armor
42
Magic resist
33
Range
1
  • Dragon Slasher Mastery — every 2.1s: 84% AD physical damage to the target
  • Spirit Hook — every 2.45s: 126% AD physical damage to the target
  • Spirit Hook Enhancement — every 2.45s: 132% AD physical damage to the target

Evolves into Bloody Fighter

Majestic Rune Wizard

4 gold Arcane Order, Invoker

Health
1094
Attack
87
Speed
0.45
Armor
22
Magic resist
37
Range
3
  • Rune Phrase Enhancement — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Lightning Storm — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Lightning Storm Enhancement — every 3s: 184% AD magic damage to enemies within 2 of the target

Evolves into Infinity Rune Wizard

Slaughterer

4 gold Bladebound, Assassin

Health
1163
Attack
122
Speed
0.74
Armor
27
Magic resist
25
Range
1
  • Bat Flock Enhancement — every 3.9s: 191% AD physical damage to the target
  • Pierce Attack — every 4.55s: leaps to the target for 287% AD physical damage
  • Bat Flock + Pierce Attack — every 5.85s: 415% AD physical damage to the target

Evolves into Rogue Slayer

Dimension Summoner

4 gold Outcast, Occultist

Health
1163
Attack
80
Speed
0.48
Armor
23
Magic resist
40
Range
3
  • Fire Beast — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Aqua Beast — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Fire Beast Enhancement — every 3s: 184% AD magic damage to enemies within 1 of the target

Evolves into Endless Summoner

5-gold champions

Creator

5 gold Sylvan, Occultist

Health
1339
Attack
92
Speed
0.49
Armor
26
Magic resist
44
Range
3
  • Countless Weapon Enhancement — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Ignition Bomber Enhancement — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Countless Weapon of Saturation — every 3.85s: 152% AD magic damage to every enemy

Templar Commander

5 gold Zealot, Vanguard

Health
2048
Attack
96
Speed
0.71
Armor
41
Magic resist
46
Range
1
  • Sacred Impact Enhancement — every 2.1s: 63% AD physical damage to enemies within 1
  • Holy Sweep Strengthener — every 2.1s: 66% AD physical damage to enemies within 1
  • Sacred Impact of Gale — every 3.15s: 82% AD physical damage to every enemy

Ignition Knight

5 gold Darkbound, Vanguard

Health
2048
Attack
96
Speed
0.71
Armor
41
Magic resist
46
Range
1
  • Rush — every 3.9s: 191% AD physical damage to the target
  • Sword Blow of Saturation — every 3.15s: 182% AD physical damage to the target
  • Destruction of Gale — every 3.9s: 107% AD physical damage to every enemy

Force Emperor

5 gold Darkbound, Spellblade

Health
1654
Attack
106
Speed
0.67
Armor
42
Magic resist
42
Range
1
  • Fire Burst Enhancement — every 2.7s: 117% AD magic damage to enemies within 1
  • Wind Soul of Saturation — every 4.05s: 254% AD magic damage to enemies within 1
  • Spirit Blast of Anger — every 4.05s: 160% AD magic damage to every enemy

Darkness Wizard

5 gold Darkbound, Arcanist

Health
1181
Attack
114
Speed
0.44
Armor
22
Magic resist
36
Range
3
  • Meteor Storm — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Soul Seeker — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Meteor Storm of Gale — every 3.85s: 152% AD magic damage to every enemy

Royal Elf

5 gold Sylvan, Marksman

Health
1181
Attack
74
Speed
0.98
Armor
24
Magic resist
26
Range
4
  • Holy Bolt Enhancement — every 3s: 120% AD physical damage to the target
  • Raining Arrow of Saturation — every 4.5s: 182% AD physical damage to the 3 nearest enemies
  • Holy Bolt of Gale — every 4.5s: 123% AD physical damage to every enemy

Magnus Gun Crusher

5 gold Outcast, Marksman

Health
1181
Attack
81
Speed
0.98
Armor
24
Magic resist
26
Range
4
  • Ice Blast — every 3.5s: 126% AD physical damage to the 3 nearest enemies
  • Ice Blast Enhancement — every 3.5s: 132% AD physical damage to the 3 nearest enemies
  • Bursting Flare of Gale — every 4.5s: 117% AD physical damage to every enemy

Arcane Lancer

5 gold Sylvan, Brawler

Health
1758
Attack
83
Speed
0.82
Armor
46
Magic resist
36
Range
1
  • Wild Breath Enhancement — every 2.1s: 84% AD physical damage to the target
  • Wild Breath of Gale — every 2.45s: 126% AD physical damage to the target
  • Oversting of Saturation — every 3.15s: 82% AD physical damage to every enemy

Phantom Pain Knight

5 gold Bladebound, Assassin

Health
1339
Attack
139
Speed
0.76
Armor
29
Magic resist
27
Range
1
  • Blade Storm Mastery — every 3.9s: 191% AD physical damage to enemies within 1 of the target
  • Blade Storm Enhancement — every 4.55s: 235% AD physical damage to enemies within 1 of the target
  • Blade Storm of Saturation — every 5.85s: 187% AD physical damage to every enemy

Battle Mage

5 gold Arcane Order, Arcanist

Health
1181
Attack
114
Speed
0.44
Armor
22
Magic resist
36
Range
3
  • Ultimate Force — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Ultimate Force Enhancement — every 3s: 184% AD magic damage to enemies within 1 of the target
  • Ultimate Force of Saturation — every 3.85s: 152% AD magic damage to every enemy

Glory Wizard

5 gold Arcane Order, Invoker

Health
1260
Attack
101
Speed
0.47
Armor
24
Magic resist
40
Range
3
  • Spear Storm — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Spear Storm Enhancement — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Spear Storm of Saturation — every 3.85s: 152% AD magic damage to every enemy

Duple Knight

5 gold Bladebound, Spellblade

Health
1654
Attack
106
Speed
0.67
Armor
42
Magic resist
42
Range
1
  • Chaos Blade Enhancement — every 2.7s: 117% AD magic damage to enemies within 1
  • Havok Spear of Wrath — every 3.15s: 176% AD magic damage to enemies within 1
  • Chaos Blade of Saturation — every 4.05s: 152% AD magic damage to every enemy

Bloody Fighter

5 gold Zealot, Brawler

Health
1890
Attack
83
Speed
0.82
Armor
46
Magic resist
36
Range
1
  • Dark Phoenix Shot — every 2.1s: 84% AD physical damage to the target
  • Dark Side of Saturation — every 3.15s: 137% AD physical damage to enemies within 1
  • Spirit Hook of Saturation — every 3.15s: 86% AD physical damage to every enemy

Infinity Rune Wizard

5 gold Arcane Order, Invoker

Health
1260
Attack
101
Speed
0.47
Armor
24
Magic resist
40
Range
3
  • Runic Spear Enhancement — every 2.55s: 117% AD magic damage to enemies within 2 of the target
  • Rune Phrase of Saturation — every 3s: 176% AD magic damage to enemies within 2 of the target
  • Lightning Storm of Gale — every 3.85s: 152% AD magic damage to every enemy

Rogue Slayer

5 gold Bladebound, Assassin

Health
1339
Attack
139
Speed
0.76
Armor
29
Magic resist
27
Range
1
  • Pierce Attack Enhancement — every 3.9s: leaps to the target for 191% AD physical damage
  • Bat Flock Enhancement + Pierce Attack Enhancement — every 4.55s: leaps to the target for 287% AD physical damage
  • Pierce Attack of Saturation — every 5.85s: 415% AD physical damage to the target

Endless Summoner

5 gold Outcast, Occultist

Health
1339
Attack
92
Speed
0.49
Armor
26
Magic resist
44
Range
3
  • Aqua Beast Enhancement — every 2.55s: 117% AD magic damage to enemies within 1 of the target
  • Death Scythe of Fury — every 3s: 176% AD magic damage to enemies within 1 of the target
  • Fire Beast of Saturation — every 3.85s: 152% AD magic damage to every enemy